Mobile application testing falls into broadly two types:
Hardware Testing
This includes testing internal hardware, screen size, resolution, space, camera, Bluetooth, WIFI etc.
Software or Application Testing
This includes testing the application that are running on device. Because of types of apps this can be divided into following categories:
- Native apps
- Mobile web apps
- Hybrid apps
There are some key things to be considered when testing mobile apps:
- Native apps have single platform
- Native apps are written in platforms like SDKs while Mobile web are written in html, css
- Native/Hybrid apps may or may not require internet connection
- Mobile web apps require internet connection
- Native/Hybrid apps are downloaded from playstore
- Mobile web apps are accessible from internet
Mobile Testing complexity in comparison web applications
- Different range of mobile devices, screen sizes etc.
- Various manufactures customizations
- OS types iOS, Android, Windows etc.
- Different versions of OS e.g. Android 4.x, 5.x, 6.x, 7.x
- Spectrum of mobile networks GSM, CDMA 3G/4G
- Frequent updates (security patches)
Manual or Automation ?
Both have advantages and disadvantages similar to web application testing
Manual Testing : Usability, Ad-hoc test cases
Automation Testing : Regression testing, Repeated Execution of use cases
Top open source Mobile Testing Frameworks
Testing Tool | Android | IOS | Native Apps | Hybrid Apps | Scripting Language | Test same app |
Appium | Y | Y | Y | Y | Almost any | Y |
Robotium | Y | N | Y | Y | Java | N |
Selendroid | Y | N | Y | Y | Selenium 2 API | N |
Keep it Functional | N | Y | Y | Y | Objection C | Y |
Monkey Talk | Y | Y | Y | Y | Monkey Talk Script/JS | N |
Recommended - Appium
- Test the same app you submit to the marketplace.
- Write your tests in any framework, using any language.
- Standard automation specification and API.
- Large open-source community effort.
Cloud based mobile testing solutions
- Perfecto Mobile
- DeviceAnywhere
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